Every version of AnimStream Studio, what it changed, and a download that still works. The current release is at the top; everything below it is kept for reference.
Archive
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Only the current version is supported. Older builds are kept so you can reproduce exactly what a stream ran on — they miss later fixes, and some depend on services that have since moved on. Install one only if you have a specific reason to.
Your own media (uploaded videos, images and animations) and their triggers now appear and react in the real stream overlay too — no longer only in the Studio preview
Fixes
Play/pause/restart controls for own videos now work in the Studio canvas too (previously only in the stream overlay). For trigger objects, play/restart previews the clip in the canvas; for own images the inapplicable transport buttons are now hidden
Trigger objects (own videos/animations) no longer autoplay or freeze on their last frame when selected in the canvas — selected they show a placeholder preview and only play on their event
Race leaderboard: each driver now drives for a fixed time (default 12 min, editable). Set active starts the countdown — gifts only count during that window, then auto-pauses until you activate the next driver. With a Pause button to stop a stint early
Each scene now has its own browser source URL (local.animstream.com/overlay/scenename) — so each scene can have its own source in TikTok LIVE Studio / OBS. The scene active in the studio still drives counters, animations and sounds; the race leaderboard runs in all of them
AnimStream Cam is now opt-in: opening Overlay to stream no longer starts the cam (fixes crashes on click); the cam is marked experimental and starts only manually
New Race Leaderboard widget: manage drivers manually, switch the active driver — all gifts count for the active driver; live leaderboard with gold/silver/bronze and smooth rank changes
AnimStream World: viewers build a living city with their gifts that persists beyond the stream
Installing an AnimStream update no longer crashes the virtual camera in a parallel OBS
Overlay animations stay smooth even on very busy streams (e.g. Teamherz waves) and no longer freeze; the live ticker and counters update reliably again
Windows builds are now code-signed (no more unknown publisher) and updates install right inside the app. Also: the What's new window again shows only the current version's changes instead of a giant list
Audio routing: TTS is now its own source you can route separately (e.g. only to your headphones/monitoring). New and optional: a real audio engine — switch it on in the patchbay (experimental, off by default) to actually mix mic/desktop/overlay into the stream and route to monitoring
Audio routing cleanup: removed the misleading demo level meters (real metering arrives with audio mixing), renamed „Bus to „Mix and „Sinks to „Outputs for clarity
Your Stream Wrapped now builds automatically when a stream ends — it pops up bottom-left and in the bell when it's ready
Leaderboard highlights the top 3 with a crown, medal ranks and a frame, with adjustable row spacing; Top Gift can show the profile picture, with rotation and rainbow or gold text
More stable — the app now recovers itself after graphics glitches (e.g. next to OBS and a game) instead of crashing, and crash reports are sent automatically and anonymously
Read-aloud (TTS) is much more reliable — the default voice is now audible in the stream, comments are detected reliably, and bursts are read cleanly one after another
Read aloud and Studio Tools now live in the top bar
Resizable Stage sidebar; reclaimed the wasted header row
Rename/colour/icon/delete scene folders via the ⋯ menu
Sources grouped by category (animation/widget/source) with
Sources panel: new category + filter strings
Fixes
Scenes, sources, groups and folders can be renamed again (double-click or menu)
Animations no longer restart when you edit the layout or move a widget
The sources list now always matches the canvas stacking order of widgets
Empty select animation placeholder widgets are now auto-removed
New: AnimStream World — viewers build a living city with their gifts, bigger gifts raise taller landmarks
No visible change — internal engine scaffolding
Fixes
Internal stability: WebGL context-loss recovery for the world view, camera-drift toggle, title display, and honest wire type for mixed category
Improvements
Internal cleanup: removed duplicate types file, archive count now cached
Read-aloud (TTS) is now audible while live too — it's no longer muted along with the live canvas
Wrapped export is more robust — no more hangs on a page error, and no empty frames at the end of the video
Trigger animations again render at their set size and position in the browser source; fixed a stuck placement preview in the canvas