Every version of AnimStream Studio, what it changed, and a download that still works. The current release is at the top; everything below it is kept for reference.
Archive
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Only the current version is supported. Older builds are kept so you can reproduce exactly what a stream ran on — they miss later fixes, and some depend on services that have since moved on. Install one only if you have a specific reason to.
Locally uploaded videos now display correctly in the browser source – they fill their frame like in the preview, instead of appearing small in the top-left
Trigger any animation with a keyboard shortcut – pick Hotkey as the animation's trigger, set a key, done. Per-scene keys, with a central overview in the Hotkeys menu
Store animations and your own videos are now play-on-demand: invisible until played (Play, trigger or hotkey), play once and hide on end or stop. Loop and mute are opt-in per animation; the Quellen-list pause button is now a real stop button
Fixes
Fixed: opaque animations looped despite loop off, transparent animations lost transparency without GPU acceleration, and longer/imported videos froze partway or briefly showed a watermark freeze-frame. Animations now play cleanly from start to true end everywhere — including the TikTok browser overlay — and then hide
AnimStream Cam now sends your real picture (camera + widgets) and keeps the camera visible in the canvas — like OBS. Your other system cameras no longer disappear
AnimStream Cam now transmits the camera reliably; the live stage fits its frame to any canvas format (16:9/1:1/custom)
Fixes
AnimStream Cam now transmits the camera + sources reliably — fixed the conflict with exclusive devices (e.g. capture cards); the preview releases the camera while the cam runs
AnimStream Cam transmits the whole canvas like OBS; per-scene canvas format (9:16, 16:9, 1:1, custom) included
The overlay popover now shows each scene's resolution (e.g. 1080×1920) with an aspect-ratio tooltip so OBS/TikTok Live Studio can be configured without guessing
Triggers on store animations and widgets (text/counter/alert) now work — they show and hide on their event instead of staying permanently visible. Also: comment keyword filters fire again, and object triggers only offer event types that can actually trigger
Sources now show playback live: progress bar, remaining time and queue per animation, with Stop and Stop all
Improvements
Comprehensive optimization and stability around animations: correct clip lengths and progress (incl. transparent and opaque clips), manual playback and clean behavior under load
Overlay/browser source now scales to any size — 16:9 and custom formats are no longer clipped in TikTok LIVE Studio
Live stage: the frame now matches the canvas format — 16:9/1:1/custom use the full width instead of sitting as a narrow strip in the middle
Canvas format menu in the stage preview — aspect ratio and resolution selectable per scene
Fixes
AnimStream Cam: more reliable camera detection, plus a clear hint when a scene has no camera/screen source (otherwise the cam transmits black)